|2nd Floor (Aincrad) (Neji)|
|VRMMORPG||Sword Art Online|
The background music for the second floor is more sorrowful in tone (oboe music) than the string orchestral music for the first floor. The NPCs also have subtle differences in their garments.
The 2nd Floor is divided into a wide-open northern half and a narrow southern half. The floor consists mostly of table-topped mountains, looming over plains, dotted with small caves through which underground rivers run. It is primarily inhabited by large ox-type monsters.
To the west of Urbus is a savanna and field region characterized by dangerous buffalo-type monsters roaming about. Beyond the savanna is a wasteland which Kirito regards as dangerous when the floor is opened.
Settlements and Landmarks
Urbus is the main settlement of the second floor. It is about 300 meters in diameter. The entire city appears to be excavated from a flat-topped mountain and rests in a crater. The city gates and walls rest on the outer rim of the crater.
Like all district settlements, Urbus has a main street which runs north-south. The 2nd Floor Teleport Gate is located in an elevated Town Square.
The buildings in Urbus are all relatively the same height, so it is possible to jump from rooftop to rooftop.
First Floor Dungeon Exit
The first-floor exit is on a cliff. A series of winding stairs (each with 48 steps), a player can reach ground level. It is about 1 kilometer distant from Urbus. Since the First Floor Dungeon is located on the north end of the First Floor, it can be deduced that Urbus and the exit are located on the northern end of the second floor.
«Prime Cuts» Quest
- [[w:c:swordartonline:Bullbous Bow|]] (SAO [[w:c:swordartonline:Field Boss|]])
- [[w:c:swordartonline:Nato the Colonel Taurus|]] (SAO Mid-Boss)
- [[w:c:swordartonline:Baran the General Taurus|]] (SAO Closed Beta Floor Boss; Mid-Boss in the Official Service)
- [[w:c:swordartonline:Asterius the Taurus King|]] (SAO Floor Boss)