Hunter Kasai/SAOF Arena

"Let's see how quick it takes for me to end you!"

- - Hunter's pre-fight dialogue "Level Overdrive!"

- - Hunter's dialogue when assuming Maximum/Muteki Specter Hunter Kasai is a playable character in SAOF Arena, capable of switching between three possible playstyles in his default form before his class changes are brought forth and the player decides what to specialize in.

Standard
Hunter's standard attire is just like it usually is when in Entity Burst Online, though he has decided to forego his mask. His form-fitting bodysuit has one prominent zipper on its center while his upper arms feature zippers as while. Over this is his signature crimson coat, with a collar that features a pair of buckles to allow it to close independent of the coat's zipper and external buttons. If there is a significant amount of rain present, Hunter will put his hood on.

When he's about to engage in combat, Hunter equips his Cartridge Driver and assumes one of three forms:
 * Assuming Mighty Specter grants Hunter armor plating over his standard outfit. He is equipped with chest armor that displays his HP gauge and works in conjunction with the HP gauge the player sees; his coat fuses with his armor and takes on a more metallic design; armored shoulder pads, shin guards, and boots appear as well. An armored helmet is equipped, featuring a skull design with a series of small, protruding spikes forming a sort of slicked-back hair style. The eyes on the helm are much similar to Hunter's own eyes, dully glowing dark red.
 * If Chivalrous Calibur is equipped, the armor he gains from Mighty Specter is equipped, though it now resembles a knight's armor now. His helmet features a crown-like series of spikes on it, as well as a more knightly appearance despite the skull design still imprinted on it. The eyes on this version of the helm now glow a dull yellow.
 * The third form Hunter assumes is the Sniping Specter, a previous version of the Mighty Specter armor Hunter owns. As such, this armor is largely the same in appearance, save for the trench coat being turned into a cape draped over his right shoulder and the mask featuring an additional component on the right side to assist in aiming. A pair of night-vision goggles are seen resting on the brim of the helmet's forehead area, with the binocular portion appearing to be collapsed in to keep a close profile. The eyes of this armor feature a spiral design with a red and black color scheme.

Dual Specter
By following the Dual Specter class tree, Hunter will choose not to specialize in one specific weapon type. This allows him to keep his combat options fairly open and allow the player more choices to make in fights. The Dual Specter class is unique among all of Hunter's class options. Unlike the rest, this form creates two bodies. Both share the same general appearance of Hunter's Mighty Specter form, though there is a difference. The right half, dubbed Dual Specter R, contains Hunter's personality and wears the crimson with a black bodysuit. It shares its overall design with the base Mighty Specter design, though its eyes are a pale shade of yellow-green and its back spikes are the same color. The armor acquired is a silver color, though his left shoulder pad is slightly bulkier with the addition of three spikes pointing upward. The left half, dubbed Dual Specter L, contains the entity within the Dual Specter unit that Hunter uses to access this form. Its design is essentially the inverse of Dual Specter R: its features a pale yellow-green coat with a black bodysuit, the same silver armor, its eyes are crimson, and its right shoulder pad is bulkier with the spikes pointing upward. Due to the two bodies created from this form, they are required to share the weapon they are equipped with, though they gain the ability to perform the same move twice or perform a unique variant of the move that has both halves work in tandem to deal double the damage.

Advancing to the Maximum Specter class unlocks the "Maximum Specter" cartridge for Hunter's use, appearing as two of these cartridges merged together with an additional attachment point on one side. Using this unit unlocks the Maximum Specter form for Hunter, changing his armor to include a dull-gold bodysuit underneath dark silver armor. The coat remains dark red, fused to the chest plate which no longer features the HP gauge due to additional armor covering it and forming a collar. His shoulder armor is more ornate and features three small spikes pointing upward while gaining dark silver gauntlets. His leg armor becomes slightly bulkier, and the armor takes on a more armored design. No alterations are made to the helmet aside from the intensity of the glow in its eyes, taking on a brighter hue.

Further progressing down this path unlocks the Muteki Specter add-on cartridge. After attaching this unit to the Maximum Specter unit after assuming its form, Hunter presses down on the button on top, causing golden energy to envelop him before it disappears to reveal his Muteki Specter armor. His Maximum armor turns golden and gains star designs throughout, while the bodysuit underneath changes back to black. His coat turns golden as well, and his mask takes on a star-like appearance. The spikes on the back of the head are now one larger spike, with two additional spikes coming from the sides of his helmet. Two more spikes protrude at an angle from the bottom of his eyes, stopping just an inch off the helm. His shoulder armor becomes more regal, with two pointed portions extending off the armor. The gauntlets now extend to a point off the forearm and also form a pointed guard for the back of his hand. Additional armor on his legs take the form of stars as well. White highlights run down the ends of Hunter's coat, which also features a rainbow of seven lines running down the sides. His eyes take on a rainbow coloration with a gold outline to separate them from the white of the skull design on the golden helmet.

Celebrated Calibur
Choosing the Calibur path limits Hunter's move-set to sword-based combat, though he can wield other melee weapons without the same proficiency as swords. His preferred sword type is a one-handed longsword. With this set, Hunter foregoes the use of his other armors and focuses on sword and magic-based combat. The Celebrated Calibur armor resembles the Chivalrous Calibur armor for the most part, though it takes on a more knightly, armored appearance. Its light armor is now more apparent, and his Driver now has a sword sheath on its left hip for any swords equipped. Its eyes remain yellow, though they are brighter than the Chivalrous Calibur form. A sword independent from in-game equipment can be summoned using the Calibur class tree, aptly named [TBA].

Proto Specter
TBA

Background
Something

Playstyle
TBA