Dancing (Kenji)

«Dancing» (舞踊) is an « featured in.

Acquisition
«Dancing» is unlocked through a randomly generated event at the lake immediately south of the western-most settlement on the, which is the location of a large number of NPC fishermen and a small pier.

A young female dancer is alluded to by the fishermen when spoken to, though they admit that she is shy and won't dance for strangers. Only a player with the «» Skill can trigger the event. Once the prerequisite of having «Fishing» equipped is addressed then dancer NPC will appear, wade out into the shallows of the lake, and begins to dance.

Fujimaru Nakamura states the quest is highly clichéd because the dancer is subsequently attacked by monsters. If the player manages to protect her throughout her dance, all whilst receiving the buffs it grants, then they will be awarded with the «Dance» Extra Skill.

Overview
«Dancing» is a supportive Skill that imparts several buffs.

Known users

 * Fujimaru Nakamura.

Behind the scenes

 * «Dancing» was originally intended as a Skill unlocked by Airi Natsume. The decision was made however to make her build more roguish, and she was thus given a thieves skill-set to serve more of a scout role.

Trivia

 * When he first unlocked it Fujimaru was only level 17 and already had his Skill slots filled.