Talk:Gwenhwyfar/SAOF Arena/@comment-26917000-20160502143133/@comment-26662455-20160502152922

Gonna be a bitch about it and say no.

JK.

Those descriptions are just descriptions though. Something to make it look badass.

In reality:

Normal Special Ultimate
 * Invasion - Just a single slashing animation.
 * Mist of Dull Agony - Just make a cloud of mist appear before the party target, then a single slash on a single target.
 * Piercing Needle - One thrusting animation.
 * Knightfall - Ten thrust and slash animations.
 * Ymir's Hidden Slash - About four to six (or whatever number is available) slashing animations that also recovers some health.
 * Antumbra - Blast 'em with darkness.
 * Sanctus Spiritus - A series of slash/thrust animations.
 * Octuple Slash- Like Ymir's hidden slash but doesn't recover health.
 * Full Counter - (This should be more like a Guard move instead though and reflects enemy attack)
 * Death Breath - One slashing animation and then blast 'em with darkness.
 * Baptism by Fire - A wall of flames surrounds the opponent, slowly closing in to deal high damage. Basically what it says.
 * Volcano Wingblade - Four slashing animation that forms a square, then five thrusting animations, upward slash, downward slash, downward fire slash.
 * Spells - Just use the spell circle animation for this.
 * Overheat - This spell heals the user or a certain party member from being frozen, and also restores 25% of the said party member's HP.
 * Helios' Blessing - Party Buff. Resist fire attacks and restore 10% of HP for five turns.
 * Flamethrower - Fireballs.
 * Flaming Pillar - Much like Baptism by Fire, but it's a waterfall of fire instead of pillars. Err, firefalls?
 * Calamity Fire - Just one big fireball would do.
 * Soaring Strafe - Meteor shower! :D
 * Heat Wall - Shield shield.

Skills

 * Firm Stand - Gwenhwyfar can survive even the strongest attack as long as her health is greater than half. (HP would drop to 1 after receiving the attack.)
 * Quick Change - The skill that allows immediate and easy switching between weapons even in the middle of a battle.