Endless Utopia Online

, (EUO for short) is a VRMMO developed by the company Ymir. It was released worldwide.

Background
The game was developed and released globaly sometime between 2040 and 2050. The game uses the BridgeGear headset from Ymir which is considered one of the best headsets currently. It uses a new FullDive provides the maximum level of realism in the game by tapping into a player's subconscious and transporting the player into new incredible levels of realism.

Virtual Reality Experience
As EUO is based on the core programming of ALO as a complete virtual reality MMORPG, the system is capable of rendering the entire environment with incredible realism surpassing its predecessors. By stimulating nerves in the brain, it is possible to taste food, feel the wind and weather, move one's body, and live in the game as if it were an alternate reality. Still, it has several differences from its predecessors.

First, the system creates a virtual body with bones, organs, blood, etc. Therefore, players receive further damage if those organs are damaged. Second, pain is actually felt in any situation, as there is no Pain Absorption. Third, there is blood. Each time a player suffers darmage, it's normal to bleed as result. Therefore, the combat generally is won by the one capable of enduring more of the pain caused.

While playing, gamers still feel fatigue and hunger (even if their real bodies are not hungry), yet they can also eat in-game to dispel hunger in the real world, which has developed into a form of dieting for some people as a result.

Death or deletion in the game is visualized by fragmentation into thousands of polygon shards sometime after the death of the player (the time between the death and the fragmentation generally varies). All monsters and items go through such a process.

Global Setting
Full article: Netherworld

The only world in EUO, the Netherworld, is divided into six different territories. It's as big as the Earth, and also posseses the same climates, biomes, weather, fauna (plus mytological beings), plant life, etc...

Time and Weathers
Netherworld has its own Standard Time (which is the same as Japan. UTC+9). The days and months are the same as in real world, including leap years. This is because the planet is at the same distance from the Sun than the Earth is from it's own Sun. The only real difference is the number of the year. Netherworld also has the same seasons as the Earth in real life, but the winters and summers are way longer.

Lore and History
Full articles: Endless Utopia Online/Lore and Endless Utopia Online/Timeline

The lore of the game is one of the main parts of EUO. The previous history of the game is what determines the actions and relationship between the players of the same race and between different races as well.

The main premise of the game, is for the player to become someone of notable importance within the virtual world.

Initiation and Character Creation
Upon opening signing in to the game, the player just needs to input their Avatar name (which is the same as in real life) and select the race of the character. Afterwards player must first select a race. It should be pointed out that all the players's avatar look like a human body, but their characteristics change acording to their race. The player apparently will have their game avatar set up acording to the player's real life appearence.

Players can reconstruct their characters to their liking. The gender of the player's avatar will be the same as the player in real life by default, and the player cannot change it no matter what. Customization of the visual aspects of the character are allowed later on. After the race is selected, they will be spawned in the race's realm capital.

The skills are developed by the player's own abilities and by training.

Races
Though there are different races, all of them have human-like bodies. Their difference is mainly on their abilities as players, and sometimes in their physical characteristics. Each race has their own respective culture and traditions. They also posses their own heraldry: a sigil and their own motto or words, which refer to their own chracteristics. These words are usually used as battle-cries or take the form of boasts or threats, such as the Dragons' words "Hear our Roar. Feel our Fire".

Generally, players work and play for their own race. However, any player can work for any faction, though this is rare to happen.

The races of EUO are the following:


 * Dragons: the raging beasts, with an affinity for the element of Fire. They are lead by the Dragon Queen or the Dragon Mother, Helena Talyriean. She's accompanied by a council of remarkable players who advise her.
 * Fairies: the calm and serene spirits, with an affinity for Light. They are lead by the Celestial Triumvirate, composed by Michael Seraph, Rafaela Ofanim and Gabriel Cherubim.
 * Fiends: the strange and mysterious beings with a strong link to Darkness. They are led by the Emperor of Darkness, [REDACTED].
 * Nymphs: the changing and adaptable creatures from the sea, with an affinity to the element Water. There are different tribes which are led by a Tribal Chief, which all respond to the Grand Chief, [REDACTED].
 * Humans: the unstable, yet unbreakable and brave beings with affinity with the element Earth. They are governed by the Senate of Heroes. The members of the Senate are chosen democraticaly. It is presided over by the Daitoa, a player who is chosen by the senate and is generaly considered the strongest human player.
 * Avians: the flying spirits, with high affinity to  the element Wind. They are lead by the Council of the Four Winds, composed of five memebers elected democraticaly.
 * Hybrids: though rare to happen, Hybrids are the result of the combination of two different races into one being. This makes Hybrids a force to be reckoned with. They can fight for either side. Even still, an hybrid of races with an opposed elemental affinity is even stranger.

Parameters
There are no levels nor skills for players. Every player is free to create and train his own fighting style and techniques. The player can also use standard Ki techniques already inside the game.

There are many factors that go into calculating damage. Factors include player level and skill, weapon power and level, and where damage is recieved (as players don't have Health Points, their life is tied to thier resistance to attacks). Weapon bonuses also affect damage output, as well as an enemy's resistances to certain weapons. There are no status effects in EUO, except those caused by Ki.

Ki
For the usage of any technique, is necesary the usage of Ki, which is the life force of all beings inside the game. Those entities or players who run out of Ki, die.

Ki is created when the Physical Energy of the player is combined with the Spiritual Energy of the player. These two energies becoming more powerful will in turn make the created Ki more powerful. By drawing it out, the individual is able to manipulate it and use it outside of the body. This energy is not limitless, since all players have a max capacity of Ki that they can form and use before it runs out and they need to rest to replenish it. With practice, the quantity can be extended.

When using Ki, there two methods of manipulating chakra are referred to as Energy Bending and Elemental Bending. This two types of bending arts can be combined to one, though players who can use both simultaneously are said to be rare.

Energy Bending
Full article: Energy Bending

Energy bending deals with controlling the form, movement, and potency of Ki. However, inside this category are included any other techniques that do not include Elemental bending, since they simply use Ki with no elemental infusion.

Elemental Bending
Full article: Elemental Bending

Elemental Bending deals with changing the physical properties of Ki into one or several elements.

Elements are essentially the nineteen "narural capabilites" of the players. Each race of as a natural affinity for certain element. However a player can train and learn how to manipulate one, two or even more elements by the usage of Ki. However, controlling natural opposed elements is extremly hard, but not impossible.

Weapons
Combat is constituted ranged and melee focus. There are all types of weapons in EUO, except firearms. The choosing and skill of a player with a weapon depends in his prefference, hability and adaptability. There are no weapons of exclusive use of a single race. However, there are weapons which are created to be imbued with certain element, or weapons which are created for an specific element.

Monsters
Monsters are NPC opponents that players had to defeat, earning points to reach their goal of becoming stronger. The form of these monsters varies, but they do not belong to any race, though they can look like one race or an hybrid of several. They are able to use some techniques, just as players. Defeating a monster brings up a Congratulations screen with a summary of results: EXP gained, money gained, etc...

There are no "Boss Monsters" in EUO.

NPCs
All the races have a number of NPCs to help in the battle against any other race. Unlike players, these NPC don't look like humans (with exception of the Human NPCs). Instead, they look like the mytological being which names their race. They posses some degree of inteligence and they are autonomous and they're also able to use weapons and techniques used by players (though, they cannot use advanced level attacks). High level players can command them. Their sizes vary from player-sized to gigantic ones.

AI
Same as NPCs, all the races have a limited of AIs to help in the battle against any other race.

They share most characteristics with NPCs, however, anyone can spot more than a few differences. They can either have an anthropomorphic appearence or look like their own race. They posses a high inteligence, comparable to a player. They are also able to use techniques used by players (And they are able to use advanced level attacks) and they can command their forces upon field of battle. Their sizes also vary. Generaly, AIs are experts controlling their own race element, and it's rare to find an AI that doesn't. However, it's not impossible to find AI who are expert in the usage of their race-opposed element or AIs who control multiple elements.

Still, the most distinctive characteristic of any AI is that most of them are over thousands-years-old, so they have encyclopedic knowledge about lots of aspects of EUO. They have a millenia of knowledge about techniques, history, lore and lots of hidden secrets. However, they do not share this with any player, just someone who is worthy of knowing.

However, AIs have a single life in the game. Once they die, they do not respawn like players, NPCs or Monsters do.

Trivia

 * The game is a combination of the following:
 * Accel World
 * ALO
 * Akame Ga Kill
 * Bakugan
 * Bionicle
 * Bleach
 * Digimon
 * Dragon Ball
 * End War Online
 * Fate Series
 * Game of Thrones
 * Naruto
 * Saint Seiya
 * SAO
 * Yu-Gi-Oh
 * User:Ishimura Elite came up with the name for this VRMMO.