Haruko Amachi/SAOF Arena

"No holds barred. Let's do this!"

- Haruko's pre-fight dialogue Haruko Amachi is a playable character in SAOF Arena, with two class trees accessible to her.

Appearance
When she was brought into this world by Paradox, Haruko's outfit changed from the HMP uniform she usually wore. Here, she wears a similar outfit to Hunter, a form-fitting bodysuit in light grey featuring a few zippers under an icy-white trench coat with three coattails, a hood, extended collar, and a pale blue scarf around her neck. The coat has a set of buckles under the zipper, which she usually keeps buckled up to prevent the coat from flying away.

Equipping Armor
When equipping her armor, she summons a white armored chestplate, spiked shoulder pauldrons, medium-armored gauntlets, greaves, a back armor plate that has magnets embedded in it to holster her weapons without a sheathe, and a helmet resembling that of a motorcycle helmet. The visor is colored black with two pale blue eye-designs over it while the helmet itself is white, though it fades into a light grey color as it closes in on the visor. This armor is shared between her two base classes, but the weapons summoned as well as the overall aesthetic design differentiate the two. Themis features a knight-like appearance to the armor and grants a Naginata spear that can transform into Sword-Spear hybrid after charging up a certain gauge. Marksman lends Haruko a more militarized design and a rifle with a pair of SMGs.

Upgrading to Picaro form adds on additional dark grey armor plating, upgrades the greaves, back armor, grants the shoulder pauldrons thrust stabilizers while adding an extra armor plate over her chestplate. The helmet is changed to become more aerodynamic and gains an internal targeting system, and her gauntlets are reinforced with the addition of hidden laser weapons and micro-missile pods. An external weapon labeled the Picaro Vector Cannon is formed and stored on her back.

Lady Justice
When Haruko uses the Lady Justice armor, she equips a royal, elegant armor befitting that of a queen. A splendid white cape flows from behind the brilliant silver armor. Her gauntlets and greaves are slightly heavier than in her default armors, and she wears more medieval armor than previously. Her spear remains on her back, though she gains access to a thin longsword and a long-knife to wield. She forgoes a full helmet in this form, though she does wear a silver headdress much similar to a queen's crown with pale blue gems embedded in it.

Shining Artemis
Haruko's Shining Artemis armor takes the form of an elegant, feathery white dress with icy-blue highlights and miscellaneous golden details. Her dress has a cleavage cutout and long sleeves that overlap her icy-blue gloves underneath a set of light gauntlets, with armor plating on her shoulders and torso. She wears stockings and a set of gilded heels which are connected to a set of light greaves on her legs. Her primary weapon becomes an extensively-modified compound bow colored light grey with pale blue outlines and golden detailing. A pure-white feather ornament adorns either side of her head, with the right ornament having an extension appearing as if it were a microphone headset. Despite wielding a bow as her primary weapon, she continues to wield smaller firearms, such as pistols or SMGs.

Background
Haruko was pulled into SAOF Arena in a similar manner to her partner Hunter. At this point in time, they had taken care of the threat that was Genm, and she had returned the majority of her more powerful Entity units to Game Masters for safekeeping and because she didn't feel worthy enough to wield their powers. When she was brought here by Paradox, she was mysteriously given two Entity units on par with her previous powers, though they could not be activated.

So she out on a journey with two main objectives. Her first was to find Hunter and regroup with him. The second was to gain access to the new units she was given. As it turned out, one unit helped develop her melee combat skills, while the other further her proficiency in ranged combat to that of a goddess.

Playstyle
Haruko specializes in either melee or ranged combat, depending on the armor she has. More TBA