Talk:Tenshi/SAOF Arena/@comment-26917000-20160210074731

Alright. Review Time!

There's only two things I'd like to comment about. First, the skill "Evade". With the Turn-based system, I think that a skill that makes your character evade for the next attack is kinda pointless. My suggestion is that you should have it chance-based that also last for a random number of turns.

Next up is the "Despair Zone". To whom is this skill targetted? Is it to the ally's side or is it to the enemy side?

Aside from that, there's not much to ask... YET. Muhahahahahahahahahahahahahahaha...

P.S. While you're at it, you should start thinking the possible Mana or Energy Points each of your skills cost and the possible turn-based cooldown time for each.