SAO Fanon Skills

«Skills» are features/abilities a player can use in a game. These can be trained and leveled up to gain perks or abilities for the skill. There are various types of skills in the game including: Sword Skills, General Skills, Unique Skills, Outside System Skills, Original Sword Skills and Extra Skills.

In general, skills must be equipped in a limited amount of skill slots. The max number being 12, including one unique skill. Skills may be trained up to level 1000, at which it is considered «Mastered».

Non-Combat Skills

 * Fishing - The effectiveness with which a player can catch fish. Higher levels catch rarer fish more often.
 * Musical Instrument - The effectiveness with which a player uses an instrument. Some instruments can have status changing capabilities.
 * Sewing - The effectiveness with which a player can craft lightweight cloth, leather, and monster hide armour. Higher level of skill allows the crafting of high-level armours.
 * Cooking - The effectiveness with which a player can combine ingredients to create varieties of food, some of which can have medicinal properties. Higher level of skill allows the cooking of higher-ranked foods.
 * Equipment Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a piece of equipment. Higher levels give more information.
 * Tools Appraisal - The ability to identify the Maker, Style, Damage Level/Defense Level, Name, Enchantments and Durability of a weapon. Higher levels give more information.
 * Purchase Negotiation - The effectiveness with which a player can barter when purchasing from NPCs.
 * Sales Negotiation - The effectiveness with which a player can barter when selling items to NPCs.
 * Medicine Mixing - The effectiveness with which a player can craft potions and poison weapons.
 * Slash Weapon Forging - The effectiveness with which a player can craft Slashing Weapons.
 * Thrust Weapon Forging - The effectiveness with which a player can craft Stabbing Weapons.
 * Blunt Weapon Forging - The effectiveness with which a player can craft Blunt Weapons.
 * Light Metal Armor Forging - The effectiveness with which a player can craft Light Metal Armor.
 * Heavy Metal Armor Forging - The effectiveness with which a player can craft Heavy Metal Armor.
 * Metal Equipment Repairing - The effectiveness with which a player can repair equipment and tools.
 * Metal Refining - The effectiveness with which a player can turn raw ore into refined ingots of metal.
 * Familiar Recovery - A skill specifically for Beast Tamers. This skill allows the user the ability to heal a pet.
 * Familiar Communication - A skill specifically for Beast Tamers. This skill allows the user the ability to understand and communicate with friendly creatures.
 * Woodcrafting - Gathering Wood for use in other professions.
 * Picking - The ability to open locked chests and doors.

Passive Skills

 * Searching - The ability to find players in Hiding. Higher level of skill allows you to find players/monsters hiding.
 * Tracking - Raises effectiveness while hunting monsters. Can be used to pursue a player whose name is known by displaying their footprints from a certain time. Greater mastery of the skill will allow the user to see the recent footprints of nearby «Hiding» players.
 * Listening - The ability to hear sounds from further away than normal. Higher level of skill grants the ability to hear through locked rooms.
 * Detection - A sixth sense, allowing the player to notice enemies and secrets from a distance. Greater mastery allows detection of monsters in «Hiding» status and primitive booby traps, such as snares and pitfalls.
 * Hiding - Allows for a person to disappear. Only works on targets that use visual tracking.
 * Acrobatics - Determines a player's jumping height and the ability to perform aerial maneuvers. Bottom level is the natural jumping height for the Player.
 * Night Vision - The player can see better in darker conditions.
 * X-Ray Vision - The ability to see through obstacles and walls. Max level can see through secure rooms. Does not work on clothes.
 * Sprint (Passive & Sword Skill) - This skill is both an activatable burst of speed, and a passive increase in the player's effectiveness at dodging strikes.
 * Extended Weight Limit - Increases inventory size and weight capacity.

Combat Skills

 * Parry - The ability to use an attack to block an opposing strike. Maximum level makes it possible to destroy an item currently at less than half of the maximum durability; anything with a durability above that will not be damaged.
 * Howl - Attracts the attention of NPC monsters and increases a player's Hate status effect. Often used by tanks to lure enemies to the player.
 * Battle Healing - Recover low amounts of HP over time during battle. It can be leveled up by constantly getting one's HP into the red zone.
 * Emergency Recovery
 * Meditation - «Extra Skill» Increases HP regeneration and decreases the remaining time of negative statuses by entering a mental concentration pose. Obtained in a 6th floor quest.
 * Light Metal Equipment - The effectiveness with which a player can use Light Metal Equipment.
 * Light Shield Equipment
 * Leather Equipment - The effectiveness with which a player can use Leather Equipment.
 * Heavy Metal Equipment - The effectiveness with which a player can use Heavy Metal Equipment.
 * Spiritual Light (hate skill)
 * Fighting Spirit (hate skill)

Weapon Skills

 * One-handed Straight Sword - The effectiveness with which a player can use longsword-like weapons.
 * One-handed Curved Blade - The effectiveness with which a player can use slashing-type weapons.
 * One-handed Dagger - The effectiveness with which a player can use dagger-type weapons.
 * One Handed Rapiers
 * One-handed Assault Spear
 * One-handed War Hammer
 * Two-handed Straight Sword
 * Two-handed Assault Spear
 * Two-handed Battle Axe
 * Blade Throwing - The effectiveness with which a player can use throwing weapons.
 * Martial Arts - «Extra Skill» Unlocked from a quest on the 2nd Floor.
 * Katana - «Extra Skill» Unlocked by frequent usage of One-handed Curved Blade.
 * Dual Blades - «Unique Skill» Given to the player with the fastest reaction time.
 * Holy Sword - «Unique Skill»
 * Darkness Blade - «Unique Skill»
 * Battoujutsu - «Unique Skill» Means "Sword Drawing."
 * Shurikenjutsu - «Unique Skill» Means "Concealed Weapons."
 * Infinite Spear - «Unique Skill»

Non-Combat Skills

 * Baking - The ability for baking cakes.

Combat Skills

 * Adaptability - The ability to adapt to the situiation of hte battle and find oppoents weak spots.
 * Sword Draw- The speed to draw Katana's from the wrist using iaido.
 * Hand to Hand Combat - The Efectiveness of the player on unarmed combat.

Weapon Skills

 * One-handed Assault Spear
 * One-handed Battle Axe
 * Bow Shooting

Unique Skills

 * Avalon
 * Botanokinesis
 * Blade Master's Creed
 * Blade Master's Promise
 * Death Scythe
 * Judgement Cut
 * Supreme Weapon
 * Zero Shift